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Quick Answer
Camera Helicopter is an Epic spawner tower in Cameraman Tower Defense costing 200 cash to deploy. Summoning airborne allies with up to 10,000 HP, this unvalued unit functions strictly as a defensive road blocker rather than a direct damage contributor.
Combat Stats
| Placement Cost | $200 | Maximum DPS | Not in any published reading |
|---|---|---|---|
| Attack Range | Not in any published reading | Card Reading Note | Spawner: summons allies up to 10,000 HP. Blockers, not damage. |
Dual independent card readings confirm a 200 cash placement cost. Operating purely as a spawner, it summons allied units with health pools reaching up to 10,000 HP. Community notes stress that summoned units function as blockers rather than damage dealers, creating physical barriers to absorb enemy progress. While it contributes zero direct projectile DPS, having 10,000 HP physical blockers on the road delays bosses and gives offensive turrets essential extra attack windows.
Camera Helicopter provides unique physical lane blocking, deploying airborne allies with up to 10,000 HP. In challenging wave setups where bosses overwhelm conventional turrets, these summoned blockers physically body-block advancing enemies, stalling their forward movement and granting backline turrets critical additional firing time.
Tactical Deployment Timing: Camera Helicopter should be deployed behind primary firing lines starting around wave 20. By continuously summoning airborne allies with up to 10,000 HP, it creates a persistent stream of blockers that meet advancing bosses head-on, stalling their advance and keeping them trapped within the firing radius of your highest-DPS artillery. Barrier Uptime & Boss Stalling: Camera Helicopter's 10,000 HP summoned allies do not inflict primary DPS, but their physical presence on the road is invaluable. Staggering multiple helicopter spawners creates a continuous stream of blocking allies that absorb boss strikes, preventing bosses from advancing while your long-range artillery unloads uninterrupted fire.
Placement Notes
As a spawner unit, Camera Helicopter should be placed in peripheral backline tiles away from primary trackside combat spots. Spawned airborne allies travel to the track to physically stall oncoming enemies, buying time for your main damage dealers.
What We Don't Know
To maintain strict data integrity, our encyclopedia documents what is currently unmeasured for Camera Helicopter:
- Spawn intervals and total lifetime duration for summoned allies have not been measured.
- Maximum allied health scaling across upgrade tiers is absent from published card readings.
- Airborne unit collision behavior when colliding with large ground bosses is undocumented.
Aligators Games does not publish official balance patches, stat cards, or damage formulas in public patch notes.
Source Ledger & Attribution
Primary Valuation Anchor: Vaulted Values X (Video ID: 7QBiS599euI), list dated 2026-10-25.
Combat Stat Reference: RoboLibrary community stat cards, reading dated 2026-10-11 (Two independent card readings agree).
Valuation Scope: Trade points between units on a player-to-player basis, not developer gem prices. Commons, uncommons, and rares carry no trade points on community lists.